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Dear esther cyberpunk 2077
Dear esther cyberpunk 2077











Here we have two of the requisite essays on formalist design for May 2021. Reminding us how cryptocurrencies and blockchain technologies tend to use exorbitant amounts of fossil fuels and accelerate the climate catastrophe, Chris explains why Ubisoft’s recent experiments with blockchain should be cause for concern. Ubisoft’s Blockchain Experiments Are Bad for the Planet – People Make Games (15:58).In this lengthy but engaging essay, NeverKnowsBest discusses the role/relationship of the Steam storefront with China’s burgeoning indie developer scene, reviews some games, and delves into some of the issues faced by Chinese developers, such as censorship, licensing and localisation. The Curious Story of China’s Indie Gaming Scene – NeverKnowsBest (2:23:34).Maria relates personal familiarity to the geographical and folkloric influences on the setting and story of Resident Evil Village. The Influences of Resident Evil Village – eurothug4000 (11:19).Once more must we confront the uncomfortable truth: virtual worlds are imagined and made from a real one.

dear esther cyberpunk 2077

Umbrella Terms examines how the relationship of identity to the past selves is explored in post-apocalyptic lo-fi RPG Golden Rays of Sunshine.

  • Golden Rays of Sunshine – Past, Present, and Future – Umbrella Terms (7:48).
  • Noah Caldwell-Gervais unpacks in detail how the two Knights of the Old Republic titles have contrasting relationships with Joseph Campbell’s influential 1949 theory of the ‘monomyth’. Joseph Campbell – Noah Caldwell-Gervais (1:56:48)
  • Star Wars: Knights of the Old Republic 1 & 2 Vs.
  • Kat explores the way vertical world designs are tied to player and/or character arcs in several games.
  • Descent and Ascent in Dark Souls, Hellblade, Dear Esther and Celeste – Pixel a Day (19:02).
  • The intersection of spaces, stories and character are artfully interrogated in these three pieces. Mathew Dyason links the soundtrack of Streets of Rage to specific 80’s club music scenes and associated synthesiser technologies.
  • The Origins of Streets of Rage’s Groundbreaking Music – Game Score Fanfare (9:14).
  • Of Shamblers, Shades, and Sectors: Children of Doom Episode 6 – Errant Signal (42:33)Ĭhris Franklin weighs up Quake – for its technological innovations – against Duke Nukem 3D – for its ‘concrete and glass’ settings – for his pick of most influential shooty game of 1996.
  • A Eulogy of Flash – Cyril Focht (14:02)Ĭyril Focht remembers the role of Adobe’s Flash in 2000’s indie game development, its influence on the corners of the web, and the intersection of technology changes and neoliberalism that led to its recent discontinuation.
  • Simone de Rochefort recounts how changes to Neopets in 2007 led to artificial scarcity, which in turn led to the emergence of a complicated black market, which in turn led to a black-market controversy.
  • Neopets’ black market pet controversy, explained – Polygon (15:51).
  • dear esther cyberpunk 2077

    ruminate on the history legacy of the first two RollerCoaster Tycoon games. RollerCoaster Tycoon | Noclip Greatest Hits – Noclip (37:03)ĭanny O’Dwyer and co.Videogame history videos are a personal non-guilty pleasure of mine, so I’m pleased to begin this roundup with a healthy bouquet of them. This Month In Videogame Vlogging highlights the most compelling critical videos about videogames from the previous calendar month. Hopefully this has given you all a bit of extra space to appreciate Chris’s excellent collection of fantastic queer games criticism from the first half of this year. Sometimes these things get away from you (in this case ‘things’ meaning ‘watching vods about videogames’, and ‘you’ meaning ‘me’). Gosh, this is a very late video-content roundup.













    Dear esther cyberpunk 2077